Standards and Artifacts
Standard 1: Design
Candidates demonstrate the knowledge, skills, and dispositions to design conditions for learning by applying principles of instructional systems design, message design, instructional strategies, and learner characteristics.
Instructional Systems Design (ISD) is an organized procedure that includes the steps of analyzing, designing, developing, implementing, and evaluating instruction.
Artifact: EDTECH 503: How to Identify and Utilize Evidence when Writing Entries for a National Board Portfolio (on Google drive)
Message design involves planning for the manipulation of the physical form of the message.
Artifact: EDTECH 506: Unit on Molecular Shapes and Bonding (website on EDTECH2 server)
Instructional strategies are specifications for selecting and sequencing events and activities within a lesson.
Artifact: EDTECH 502: Webquest- Consequences of Genetic Testing (website on EDTECH2 server)
Learner characteristics are those facets of the learner’s experiential background that impact the effectiveness of a learning process.
Artifact: EDTECH 503: Parts leading to the final project (Learning Log with links at the page)
Standard 2: Development
Candidates demonstrate the knowledge, skills, and dispositions to develop instructional materials and experiences using print, audiovisual, computer-based, and integrated technologies.
Print technologies are ways to produce or deliver materials, such as books and static visual materials, primarily through mechanical or photographic printing processes.
Artifact: EDTECH 506: Individual projects during the course (website on EDTECH2 server)
Artifact:EDTECH 511: Final Project User’s Manual (pdf)
Artifact:EDTECH 513: Instructional Presentation, text only (Learning Log with links at the page)
Audiovisual technologies are ways to produce or deliver materials by using mechanical devices or electronic machines to present auditory and visual messages.
Computer-based technologies are ways to produce or deliver materials using microprocessor-based resources.
Integrated technologies are ways to produce and deliver materials which encompass several forms of media under the control of a computer.
Standard 3: Utilization
Candidates demonstrate the knowledge, skills, and dispositions to use processes and resources for learning by applying principles and theories of media utilization, diffusion, implementation, and policy-making.
Media utilization is the systematic use of resources for learning.
Artifact:EDTECH 521: Community Strategies (Learning Log with link at the page)
Diffusion of innovations is the process of communicating through planned strategies for the purpose of gaining adoption.
Implementation is using instructional materials or strategies in real(not simulated) settings. Institutionalization is the continuing, routine use of the instructional innovation in the structure and culture of an organization.
Artifact:GetzGuides: An application of what I’ve learned in EDTECH courses (webpage with links)
Policies and regulations are the rules and actions of society (or its surrogates) that affect the diffusion and use of Instructional Technology.
Standard 4: Management
Candidates demonstrate knowledge, skills, and dispositions to plan, organize, coordinate, and supervise instructional technology by applying principles of project, resource, delivery system, and information management.
Project management involves planning, monitoring, and controlling instructional design and development projects.
Resource management involves planning, monitoring, and controlling resource support systems and services.
Delivery system management involves planning, monitoring and controlling ‘the method by which distribution of instructional materials is organized’ . . . [It is] a combination of medium and method of usage that is employed to present instructional information to a learner.
Artifact:The course I created for the evaluation project in EDTECH 505 (video at Screencast.com)
Information management involves planning, monitoring, and controlling the storage, transfer, or processing of information in order to provide resources for learning.
Artifact: Module 1 reflection for EDTECH 523 wiki assignment (at Google Drive)
Artifact: Collaboration for the Digital Game Design for K12 (links below and at learning log taking you to Google Drive, Gliffy webpage, and Screencast.com)
Standard 5: Evaluation
Candidates demonstrate knowledge, skills, and dispositions to evaluate the adequacy of instruction and learning by applying principles of problem analysis, criterion-referenced measurement, formative and summative evaluation, and long-range planning.
Problem analysis involves determining the nature and parameters of the problem by using information-gathering and decision-making strategies
Artifact:EDTECH 505: My Evaluation Project (Learning Log with links at the page)
Criterion-referenced measurement involves techniques for determining learner mastery of prespecified content.
Artifact:The peer review form for EDTECH 523 (Learning Log with links)
Artifact:Webquest on the Consequences for Genetic Testing (webpage at EDTECH2 server)
Formative evaluation involves gathering information on adequacy and using this information as a basis for further development. Summative evaluation involves gathering information on adequacy and using this information to make decisions about utilization.
Artifact: EDTECH 505: My Evaluation Project (Learning Log with links at the page)
Long-range planning that focuses on the organization as a whole is strategic planning. Long-range is usually defined as a future period of about three to five years or longer. During strategic planning, managers are trying to decide in the present what must be done to ensure organizational success in the future.
Artifact:EDTECH 501: Simulated meeting for the presentation of how to use state allocated tech funds (Learning Log with links at the page)